by Ruslan Vasylev | Feb 15, 2019 | Textures |
Generating Face Color Textures with AI Generating Face Color Textures with AI The second stage of our Digital Double journey is into Machine Learning and Artificial Intelligence. The video is a One-Hour test of a new technique of generating Facial Colour textures...
by Ruslan Vasylev | Dec 3, 2018 | Step 0: Pre-Planning |
CG Character Basics: Pre-planning CG Character Basics: Pre-Planning The geometric body layer is the foundation of all properly built CG characters. Hense, at Scanlab, we always use the naked or semi-naked body as the foundational layer from which we build all our CG...
by Ruslan Vasylev | Oct 12, 2017 | General |
3D Scan Human: Virtual Actors for GameDev 3d Scan Human: Virtual Avatars for Games 3d Scan Human? Let me guess, you are probably looking for information on the 3d capture of human subjects. Well, you came to the right place! If your name isn't DaVinci and your...
by Ruslan Vasylev | Oct 9, 2017 | Step 2: Capture |
3d Scan: What Is It and How Is It Made? 3d Scan: What Is It? 3d Scan, ultimately, the product of the 3d capture process. It may be a capture of people, objects or places. There are a number of ways of 3d capturing real-life objects. Some are accomplished using lasers...
by Ruslan Vasylev | Sep 30, 2017 | General |
3d Human Scans for Indie Games 3D Human Scans For Indie Games: 3D human scans are most commonly used in AAA games and Indie Game developers can finally have same access to this amazing technology! There are two ways that I can think of right of the bat how attached we...
by Ruslan Vasylev | Sep 27, 2017 | Step 5: Cleanup |
3D Scan Cleanup Process: The Prelude 3D Scan Cleanup Process 3D scan cleanup process is an extremely important step that every 3d scanned mesh must go through after 3d capture. But, your 3d scan cleanup process must start much earlier than you may think. After the 3d...
by Ruslan Vasylev | Sep 27, 2017 | Step 2: Capture |
3d Scan with a Camera 3D Scan with a Camera 3D Scan with a camera process is another way people can refer to 3d capture. As there a number of types of photogrammetry systems out there, lets talk about the specifics of the single camera approach. While data can still...
by Ruslan Vasylev | Sep 26, 2017 | General |
3d Scan a Person Into a Game Avatar 3d Scan a Person into a Game Character If you've opted to 3d scan a person as the main character for your game, you will first need to start thinking about what they will be doing in your game, how they will be performing and...
by Ruslan Vasylev | Sep 26, 2017 | General |
Why We 3d Scan People? Why We 3d Scan People There are many reasons why VFX and Game studios must 3d scan people. The reasons for this are 3d scans of people will always take priority where both, safety and realism are required. As directors try to awe more and more...
by Ruslan Vasylev | Sep 19, 2017 | General |
Human 3d Scans for Unity3d Human 3d Scans: Virtual Avatars Human 3d Scans have recently been generating much news with the release of latest movies and games displaying the potential of 3d scanning technology. But, as big VFX and Game development studios jumped on the...