3D Scanning Service in Vancouver, BC, CANADA
3D Scanning Service in Vancouver, Canada. Comprised of seasoned VFX professionals with vast experience in Body, Head and FACS 3D Scanning, Cleanup and Modeling, as well as, Talent Development and Placement. We specialize in High Resolution 3D Scanning for Television, Games and Feature Film Production Studios.
WHO we Work With
CLIENTS AND PARTNERS. Developing long term relationships with our partners throughout the value chain is essential to us
Indie Game and VR Developers
I’ve been looking for scanned human models for my game, Aliens, Trolls & Dragons all over the net, but it seems no one is offering animation ready models (meaning not more than 15 000 tries and symmetrical pose). I lost hope and started modelling my heroes the traditional way, but it looks like your company may be on a right track.Jakub Kisiel
Our Digital Actors Library includes people from all walks of life and professional disciplines: Models, Performers, Extras, Athletes, Cosplay, Tattoo & Makeup, Artists and Makers. Our talent is eager to participate in your Indie game projects to help expand your and their own viewer-base. Increasing the speed with which you create and inspire is essential to the success of all.
With the help of our Character Talent Agency arm or any local Talent Agency of your choice (See our growing library of Vancouver talent), Scanlab provides Indie Game and VR Developers with Character asset libraries of fully 3D Scanned, Textured, Rigged and Animation-Ready Characters with a NON-Exclusive License at a reduced rate.
Our hope is to provide competitive prices and fair compensation rates for Indie Startups, a scheme working in favour of all, by helping you bootstrap and get Greenlit faster. The obvious catch, you would have to hire your actors back for custom Cyberscans of Facial Animation and Motion Capture!
WHAT WE DO
WE DELIVER CONSISTENT AND RELIABLE RESULTS. We do this by keeping up with your expectations, talent and technology.
Full-Service Digital Double Development
Topological Mesh, Color, Normal, Specular, Subsurface Textures
State of the Art 132(2.5GPX) Photogrammetry Camera Array is ready to serve your needs!
3D Scanning, Masking, Processing, Geometry Cleanup, Texture Cleanup, Mesh Re-topology, Customization
Are you producing VFX for Television, Feature Film, Games, Virtual (VR) or Augmented Reality (AR) Applications? Our 3D Scanning Services will help you produce Digital Doubles faster, cheaper and more efficiently.
Coming from the Digital Doubles Production background, we have dealt with a wide variety of topics 3D Modelers, Texture Artists, Riggers and TD’s deal with every day. We deliver best Quality Data and always aim to solve issues at the 3D Scanning stage, meanwhile addressing the unique requirements of each Entertainment Media segment.
WHAT SETS US APART
LONG TERM COMMITMENT. Quality, security, speed of results and our commitment to process improvement
Scanlab is the pioneer in Western Canada, offering its expertise in Photogrammetry 3D Scanning for Film, TV, Games and Fashion since 2013.
Leveraging 26+ years of combined professional Animation and Film Production experience, we created Digital Assets for movies such as Chappie(2015), Elysium(2013), R.I.P.D.(2013), Fast and Furious 6(2013), Lone Survivor(2013), Stargate SG1/Atlantis(2008), Battlestar Galactica(2005) and many more in between.
Television Pilot, SyFy,
Scanlab Photogrammetry offers custom built 360 degree Head and Body 3D Scanning Service in Vancouver, Canada. Utilizing our industry expertise in building digital assets, we are able to Refine and Customize our output to fit any production pipeline.
We are centrally located and quality focused Cyberscanning studio. In order to preserve the integrity of Digital Scans we no longer offer mobile scanning services.
Talent Scanning Session
Our scanning technology is based on Photogrammetry, a technique of determining geometric properties of a subject from photographic images.
We use industry proven 24Megapixel Nikon hardware and Agisoft PhotoScan with Pixologic zBrush software, as well as, our own Inhouse Pipeline and Methods to speed up and increase the quality of output. All color texture information gathered with our technique is Fully Polarised to produce highest quality data possible.
We absolutely strive for Long Term Commitment to quality and accelerating speed of results and process improvement.
3D Scan Rotation