3D Scanning Blog
Your source for how-to's, tips and tricks related to 3D Digital Double Creation
Latest Posts
In the following section we plan to share tips, tricks, techniques or publish general articles related to our set of services.
Feel free to participate in discusions, but if no discussions are happening, we encourage you to Comment and Share your experiences with us!
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3d Capture Process: Behind the Scenes
Behind the Scenes When we have a client over for a scheduled appointment, which happens after they have gone through the pre-planning stage, the process becomes much smoother and is pretty straight forward. There are no surprises. The client comes over and we...
3d Character Modeling Services
3d Character Modeling Services 3d Character Modeling Services are available starting today for the global market of VFX and Game studios, as well as, VR start-ups and indie game developers looking for help on their projects! Given our industry expertise and...
3D Scan Human: Virtual Actors for GameDev
3d Scan Human: Virtual Avatars for Games 3d Scan Human? Let me guess, you are probably looking for information on the 3d capture of human subjects. Well, you came to the right place! If your name isn't DaVinci and your timeline and game budget is tight, it is time...
3d Human Scans for Indie Games
3D Human Scans For Indie Games: 3D human scans are most commonly used in AAA games and Indie Game developers can finally have same access to this amazing technology! There are two ways that I can think of right of the bat how attached we get to our ingame personas....
3d Scan a Person Into a Game Avatar
3d Scan a Person into a Game Character If you've opted to 3d scan a person as the main character for your game, you will first need to start thinking about what they will be doing in your game, how they will be performing and acting. Start with a few pose sketches...
Scanlab Wiki
Glossary of Terms, Taxonomy and In-house RnD Projects
This section is designed to explain in-house concepts, as well as, try to add to already existing general Digital Double and 3d Scanning contepts.
Base Topology
Base Topology There's been a lot of debate about what constitutes a good base topology. Some prefer complex and intricate looping, as I did in the initial stages of my journey into 3d character modeling. But the more time has passed the more I've realized that there...
3D Character Morphology
3D Character Morphology Morphology is a yet another aspect of a composition of a Digital Double. In it's essence, morphology modifies and somewhat corrects the overall pose and, therefore, the joint orientation from either an average 3d character or perhaps some...
Generating Face Color Textures with AI
Generating Face Color Textures with AI The second stage of our Digital Double journey is into Machine Learning and Artificial Intelligence. The video is a One-Hour test of a new technique of generating Facial Colour textures through the use of 3d Captured data sets....
3D Character Creator: When to Avoid It
3d Character Creator 3d Character Creator is a piece of software which helps VFX studios and game developers speed up the process of populating computer generated worlds with digital characters through the use of pre-made humanoids, collections of body parts, morph...
Real-time skin Rendering with Sketchfab and Marmoset!
Real-Time Rendering with Sketchfab and Marmoset Toolbag Given latest advances in Rendering technologies, current day GPUs are able to read data right into bytecode to display visuals right into end-user browsers. Marmoset Toolbag is a realtime application of choice...
Hair Simulation and Groom Using Yeti?
Hair Simulation and Groom Using Yeti There exist a number of software that can be used inside the VFX pipeline for grooming and hair simulation, which differ by the number of features they offer as well as the technology behind each of them. The most popular choice...
Industry News
Industry Related Updates, etc…
History of Scanlab Photogrammetry
History In 2011, after working for a local 3D Scanning company and being dissatisfied with the laser and structured light scanning results, which are slow, wobble-prone, bad for your eyes and in some extreme cases outright cancerogenic, we saw a need for a safe and...
Digital Emily 2 Data Now Available From ITC
Thanks to the guys at ICT, Digital Human League and ChaosGroup for making the Digital Emily 2 data available for download and disection. Source: Digital Emily 2 data now available | wikihuman website
Scanlab at IMATS Vancouver
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3D Scanning with Microsoft Kinect
Microsoft Kinect for Xbox revealed itself as an excellent scanner, with which to acquire the shape of items. Let's see how to use it along with ReconstructMe, that in its more recent versions allows the creation of models that are accurate and ready to use. The scan...
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