by Ruslan Vasylev | Nov 17, 2014 | Head |
3D Head Scan 3D Head Scan 3D Head Scan pipeline is a very important aspect of Digital Double production for TV, Film and Games. As heads and faces in general are the most expressive unit of a human being. That is how we communicate with one another. The main way our...
by Ruslan Vasylev | Oct 28, 2014 | Head |
3D Face Scan for Halloween At times, people ask us to anonymize their face to help preserve their identity. This is totally fine with us, as this gives us a chance to stay productive while finding ways to advance and make use of the 3d scanning technology. Agencies,...
by Ruslan Vasylev | Oct 2, 2014 | Clothes |
3D Scanning Fashion in today's world go hand in hand. We just need to figure out how to teach enough people the essential skills of 3D Design and there will be not hundreds, but thousands of localy brewed Lululemon around the world. The way we do this is with...
by Ruslan Vasylev | Oct 1, 2014 | Clothes |
Scanning Clothing and other garments works well, because of the texture abundance. The issues to consider though – are overhangs, where cameras sometimes may not...
by Ruslan Vasylev | Oct 1, 2014 | Body |
3D Body Scans and Their Uses in Games and VFX 3D Body Scans 3D Body Scans have become popular with their use in high budget Films, but the Gaming industry is taking 3D Scanning to a whole new other level. With the amount of detail, and better yet the amount of time...
by Ruslan Vasylev | Oct 1, 2014 | Head |
3D Face Scan 3D Face Scan 3D Face Scan with deep detail allows us to make full use of pores, wrinkles, and creases of talent's facial features. This gives the 3D Model a unique 3D Character Identity. Unique features and detail frequencies of those features is what...
by Ruslan Vasylev | Apr 2, 2014 | Archive, Head |
Every good son has a duty to scan his own mother and that's exactly what I did. Sorry mom, for showing you your beautiful wrinkles, but you have to thank me for not removing the hair, because that's exactly what my profession requires me to do. Next time.
by Ruslan Vasylev | Mar 20, 2014 | Head |
Pore Detail of a 3D Scan Effect of Age on 3D Scan Detail With this latest test, we were trying to find out how much face detail we can get out of our 30 camera Photogrammetry rig and Agisoft Photoscan. As you can see, the Pore-level detail is very easy to get...
by Ruslan Vasylev | Dec 15, 2013 | Archive, Body |
Our First Post This is my very first post about current capabilities of our 3D Face and Body Scanning System in Vancouver for Film, TV, Games and Fashion Industries. Scanning Capabilities Our 3D scanning rig for the face, head and FACS consists of 30 cameras. The way...
by Ruslan Vasylev | Sep 15, 2010 | Archive, Body |
Expanding our 3D Scanning Photogrammetry Array We're glad to announce that we're ready for more scan sessions and are continually expanding our setup. All quote inquiries or suggestions are very much appreciated. I'd also be very happy if you add us on LinkedIn,...