by Ruslan Vasylev | Feb 15, 2019 | Textures |
Generating Face Color Textures with AI Generating Face Color Textures with AI The second stage of our Digital Double journey is into Machine Learning and Artificial Intelligence. The video is a One-Hour test of a new technique of generating Facial Colour textures...
by Ruslan Vasylev | Aug 9, 2016 | Textures |
Character Texturing for Games Character Texturing for Games and VFX After finding a good Skin Shader to use for our realistic 3D Characters, we get to the texturing bit. This requires us to use more than one map to create realistic Character texturing results for...