by Ruslan Vasylev | Aug 9, 2016 | Textures |
Character Texturing for Games Character Texturing for Games and VFX After finding a good Skin Shader to use for our realistic 3D Characters, we get to the texturing bit. This requires us to use more than one map to create realistic Character texturing results for...
by Ruslan Vasylev | Oct 1, 2014 | Body |
3D Body Scans and Their Uses in Games and VFX 3D Body Scans 3D Body Scans have become popular with their use in high budget Films, but the Gaming industry is taking 3D Scanning to a whole new other level. With the amount of detail, and better yet the amount of time...