Digital Double Agency
The scan was done with a technique called Photogrammetry, processed through zBrush, rigged with Mixamo's Mechanim ready joint structure and rendered for display with Marmost ToolBag 2. Rendered images images don't have any post effects. WYSIWYG – What you see is what you get!
The scan is of 174cm in height in real-world units.
Garments and clothing can easily be added to the model, as it was made to be available for full modification to suit your projects style and taste.
You are free to use this in-house made topology for whatever other characters you may want to create out of the 3D Scan: Apply new Textures, Normal Maps, Split and Recombine with other scans available at our Store.
zBrush source asset may be found on the store in our store directory, and will give you full access to all subdivision levels and full color data.
If you have any wishes, suggestions or feel this article could be improved, please, do not hesitate to leave us your comments in the section below.
Professional 3D Modeler with 17 years of combined VFX and Games experience, managing Vancouver-based 3D Scanning Studio,
Servicing Visual Effects for Film, Television, Games and Virtual Reality production studios.