Mecanim Characters for Pcap with Ipisoft
Mecanim Characters for Pcap with Ipisoft
Mecanim is an animation system for Unity 4 and above. It is a system that controls Avatar's animation states during play. Since those animation states can be quite complex, it is necessary to have a system capable of dealing with such complexity, as the Legacy animation state workflows required coding skills.
Basic units of Mecanim are animation clips. Each clip can represent a state, also, a few clips can be blended together to comprise a state. So making sure your clips can be blended in a coherent manner, you want your basic units to be as good as they can be.
Scanlab's 3D scanned characters together with their simple joint rig, which comes with the asset when you purchase them through TurboSquid, are compatible with the Mecanim system and ragdoll. The characters easy to animate and prototype with by using animation libraries or Ipisoft's marker-less Performance Capture software.
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Ruslan Vasylev
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Professional 3D Modeler with 17 years of combined VFX and Games experience, managing Vancouver-based 3D Scanning Studio,
Servicing Visual Effects for Film, Television, Games and Virtual Reality production studios.