3D Characters fit for Animation within IKinema and UnrealEngine

by | Aug 21, 2017

3D Characters for UnrealEngine

IKinema is a RunTime middleware for UnrealEngine. What it does is helps with realistic mixing of animation clips and interactions between the character and it's environment.

Blending real-world data streams in IKinema for production of interactive content is essential for the end-user's sense of immersion. IKinema is a syntheses engine. Realistic and scanned 3d characters are a part of that future-proof mix.

What can you do with our 3d Characters for UnrealEngine?

If you have any wishes, suggestions or feel this article could be improved, please, do not hesitate to leave us your comments in the section below and lets

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Ruslan Vasylev

Ruslan Vasylev

Founder

 

Professional 3D Modeler with 17 years of combined VFX and Games experience, managing Vancouver-based 3D Scanning Studio,

Servicing Visual Effects for Film, Television, Games and Virtual Reality production studios.

 

[sociallocker] Download 3D Body Scan in Zbrush file format! [/sociallocker]

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