ConflictionVR with The Sawmill and Animism
Ziva Dynamics visiting our studio and utilizing our Digital Double 3D Scanning Service on one of their demo projects, displaying the capability of their new muscle simulation system for VFX and VR.
Ziva Dynamics VFX, the state-of-the-art offline and online physics-based Finite Element anatomy simulator, is currently being actively used to deliver creatures in multiple tentpole hollywood productions. Designed from the ground up, it enables Visual Effects studios and VR production companies leverage the power of commercial software to enhance their position in the Visual Effects market.
Muscle Simulation in VFX
Ziva VFX has been enabling groundbreaking advancements in the creation of virtual anatomical beings for some of the leading blockbuster films.
Implemented as a Maya plug-in, ZIVA VFX is a state-of-the-art offline Finite Element based physics anatomy simulator.
Through comprehensive simulation of an "aware anatomy" we have been able to generate phenomenal results, borrowing from our team's expertise behind many of the VFX breakthroughs of the past decade.
Ziva Real-Time integrates into 3D runtime rendering engines, developing hyper-aware and exceptionally realistic muscle simulations.
Ziva Real-Time is a ground-breaking solution that makes it possible to deploy film quality characters into your runtime environments. From Games to VR.
Contact Ziva to find out more about their awesome technology!
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Professional 3D Modeler with 17 years of combined VFX and Games experience, managing Vancouver-based 3D Scanning Studio,
Servicing Visual Effects for Film, Television, Games and Virtual Reality production studios.