Virtual Actors for Game Prototypes

by May 26, 2014Archive

Virtual Actors for Game Prototypes

Virtual Actors in the following game prototype we did to show what's possible with the use of 3d scanned characters inside a Game Engine. In this particular case, we used Unity 3D, which is an Open-Source game engine.

The setup time to set up this demo level was very little. The whole procedure took me about 2 hours to do from scratch by following a very instructive tutorial I found on YouTube. I don't have the link to it, but if I find it I will post it.

If you have any questions about 3D Scanning, Virtual Actors, Game Character or our Game Character Libraries, please, let us know and we'll make sure to get back to you with some answers!

Please follow the link to play around with one of our 3D scanned virtual actors. As a side note, use Firefox because Google Chrome no longer supports Flash.

Athletic Male Game Character – Kirill – Game Level Demo

<iframe width="560" height="315" src="https://www.youtube.com/embed/88krBNCeeY8?rel=0&controls=0&showinfo=0" frameborder="0" allowfullscreen></iframe>

If you have any wishes, suggestions or feel this article could be improved, please, do not hesitate to leave us your comments in the section below.

Best Regards,

Ruslan Vasylev

Ruslan Vasylev

Founder

 

Professional 3D Modeler with 17 years of combined VFX and Games experience, managing Vancouver-based 3D Scanning Studio,

Servicing Visual Effects for Film, Television, Games and Virtual Reality production studios.

 

[jetpack-related-posts]